The Ashar people are semi-nomadic. These people utilize mainly hide shields similar to those used by Egyptians with copper spear and flint tipped arrows used by archers, their troops are mostly raiding bands but they have developed chariots. They measure wealth previously in cows, and now with more material goods. Their form of government is tribal with the tribal name part of the naming convention, with the last name being the given name and the first being the mother's given name. Tribal chiefs are elected through gatherings of village elders which include women and men and shamans. They follow a animistic religion which deifies their former tribal elders in their religious sagas and spirits of various natural landmarks like rivers and prominent mountains. Their religious entails a sky father and earth mother, called Karaltai and Edehnu respectively, the sky father is also god of the sun and moon, and Edehnu is a fertility goddess associated with crops and mining. Karaltai also serves a purpose as a war god and is invoked in tribal raids of the Ashar people. Asharic tribes erect giant stone obelisks to mark tribal territory, and number of cows using a tally system and as a religious monument to the gods in holy sites, with areas of battles considered holy sites for Karaltai and fields and mountain tops considered holy sites for Edehnu, obelisks are also set up over burial mounds of tribal chieftains for shamans to perform post-mortem rites regularly to keep the spirits of the ancestors aligned to the good of the people. Also, the Asharic people's settlements are composed mostly of Viking style homesteads, but built of clay bricks and thatched roofs. The central position of the settlement is occupied by the Chieftain's hall, where retainers and shamans live. The chieftain's hall is also the main temple, and the chieftains have a great role in the performing of various religious ceremonies such as sacrifices to gods etc.